The city's citizens soon began "splicing"-genetically modifying themselves using ADAM, a substance derived from sea slugs. Rapture was founded in the 1940s by billionaire Andrew Ryan to establish a city free from religious influences and government regulation. A remastered version was released as part of BioShock: The Collection for PlayStation 4, Windows, Xbox One, and Nintendo Switch.īioShock 2 takes place in the city of Rapture, an underwater metropolis hidden from the world. While its review average was worse than BioShock, retrospectives have reevaluated BioShock 2 as a worthy entry, or even the best of the series. The game sold more than 3 million copies, but did not meet the publisher's sales expectations. The multiplayer mode was supported with downloadable content, and a single-player campaign expansion, Minerva's Den, released in August 2010. Criticisms included a slow start and failure to distinguish itself from its predecessor. Garry Schyman, who composed BioShock 's soundtrack, returned for the sequel he expanded the game's sonic palette to include more blues and religious music to parallel its themes.īioShock 2 received positive reviews, with praise directed at its narrative, art style, characters, ending and gameplay. The story received major changes throughout development. The developers focused on improving gameplay elements from the first game, and return to the Rapture setting to explore a new perspective of the city. 2K Australia, Arkane Studios, and Digital Extremes provided additional support. The game includes a story-driven multiplayer mode that takes place before the events of BioShock, during Rapture's civil war.Īfter the success of BioShock, 2K Games formed a new studio, 2K Marin, to create the sequel. In the single-player campaign, players control the armored protagonist Subject Delta as he fights through Splicers-the psychotic human population of the city-using weapons and an array of genetic modifications. The game takes place in the dystopian underwater city of Rapture, eight years after the events of BioShock. It was released worldwide for PlayStation 3, Windows, and Xbox 360 on FebruFeral Interactive released an OS X version on March 30, 2012. ![]() I guess you can disregard this thread.BioShock 2 is a first-person shooter video game developed by 2K Marin and published by 2K Games. Weird, I never noticed myself walking slowly ever in the beginning sequence to Fort Frolic. So.what on Earth could possibly be going on here?ĮDIT 2: Apparently never mind, it seems that the scripted sequence where you watch the bathysphere get lowered by Sander triggered everything back to normal. But once I step off of it, I'm slowed down again. ![]() I tried searching online, but it seems only one other individual has had this problem and posted about it, and the thread he posted to never responded to him.ĮDIT:And, weirdly enough (I can't make this up), if I walk back into the bathysphere, I go to normal speed again. I tried to reload a save prior to Fort Frolic (ended up having to do the Lazarus Vector thing all over again), but sure enough, once the level loaded, I was moving extremely slowly again.ĭoes anybody know if this can be fixed? I'm on my survivor playthrough if that has anything to do with it (this hasn't happened on any other playthrough so far). It's not lag or anything like that, my character is physically moving slower. So I seem to be having an issue where after Fort Frolic loads, I'm moving extremely slowly.
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